recreation_parks=new makeCM("recreation_parks") //Making the menu object. Argument: menuname

//Menu properties 
recreation_parks=new makeCM("recreation_parks")
recreation_parks.pxBetween=30
recreation_parks.fromLeft=236 
recreation_parks.fromTop=164
recreation_parks.rows=1
recreation_parks.menuPlacement="left"
recreation_parks.offlineRoot="" 
recreation_parks.onlineRoot=""
recreation_parks.resizeCheck=1 
recreation_parks.wait=800 
recreation_parks.fillImg="/menus/images/cm_fill.gif"
recreation_parks.zIndex=70

//Background bar properties
recreation_parks.useBar=0 //Set to 1 to turn on background bar
recreation_parks.barWidth="0"
recreation_parks.barHeight="menu" 
recreation_parks.barClass="ZZ-NO-TOUCH-clBar"
recreation_parks.barX=0 
recreation_parks.barY=0
recreation_parks.barBorderX=0
recreation_parks.barBorderY=0
recreation_parks.barBorderClass="ZZ-NO-TOUCH-clBorder1"

recreation_parks.level[0]=new cm_makeLevel() //Add this for each new level
recreation_parks.level[0].width=122 //width of each menu item
recreation_parks.level[0].height=26
recreation_parks.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
recreation_parks.level[0].borderY=0
recreation_parks.level[0].offsetX=0 //Offset of the next level menu items
recreation_parks.level[0].offsetY=0
recreation_parks.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
recreation_parks.level[0].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
recreation_parks.level[0].align="bottom"
recreation_parks.level[0].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
recreation_parks.level[0].overClass="ZZ-NO-TOUCH-cl1over"
recreation_parks.level[0].borderClass="ZZ-NO-TOUCH-clBorder1"

recreation_parks.level[1]=new cm_makeLevel() //Add this for each new level
recreation_parks.level[1].width=130 //width of each menu item
recreation_parks.level[1].height=26
recreation_parks.level[1].borderX=2 //Width + height of the borders in pixels, can be 0
recreation_parks.level[1].borderY=2
recreation_parks.level[1].offsetX=130 //Offset of the next level menu items
recreation_parks.level[1].offsetY=-28-2
recreation_parks.level[1].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
recreation_parks.level[1].arrowWidth=8
recreation_parks.level[1].arrowHeight=8
recreation_parks.level[1].arrow="/images/arrow.gif"
recreation_parks.level[1].align="bottom"
recreation_parks.level[1].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
recreation_parks.level[1].overClass="ZZ-NO-TOUCH-cl1over"
recreation_parks.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

recreation_parks.level[2]=new cm_makeLevel() //Add this for each new level
recreation_parks.level[2].width=180 //width of each menu item
recreation_parks.level[2].height=26
recreation_parks.level[2].borderX=2 //Width + height of the borders in pixels, can be 0
recreation_parks.level[2].borderY=2
recreation_parks.level[2].offsetX=180 //Offset of the next level menu items
recreation_parks.level[2].offsetY=-30
recreation_parks.level[2].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
recreation_parks.level[2].arrowWidth=8
recreation_parks.level[2].arrowHeight=8
recreation_parks.level[2].arrow="/images/arrow.gif"
recreation_parks.level[2].align="bottom"
recreation_parks.level[2].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
recreation_parks.level[2].overClass="ZZ-NO-TOUCH-cl1over"
recreation_parks.level[2].borderClass="ZZ-NO-TOUCH-clBorder1"

recreation_parks.level[3]=new cm_makeLevel() //Add this for each new level
recreation_parks.level[3].width=170 //width of each menu item
recreation_parks.level[3].height=26
recreation_parks.level[3].borderX=2 //Width + height of the borders in pixels, can be 0
recreation_parks.level[3].borderY=2
recreation_parks.level[3].offsetX=160 //Offset of the next level menu items
recreation_parks.level[3].offsetY=-30
recreation_parks.level[3].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
recreation_parks.level[3].arrowWidth=8
recreation_parks.level[3].arrowHeight=8
recreation_parks.level[3].arrow="/images/arrow.gif"
recreation_parks.level[3].align="bottom"
recreation_parks.level[3].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
recreation_parks.level[3].overClass="ZZ-NO-TOUCH-cl1over"
recreation_parks.level[3].borderClass="ZZ-NO-TOUCH-clBorder1"
